01-29 |
double damage |
30-58 |
tripel damage |
59-60 |
limb removed at body speed halved |
61-62 |
limb removed at midpoint speed halved |
63-64 |
limb removed at midpoint hit prob -2 |
65-66 |
limb removed at midpoint hit prob -4 |
67-68 |
limb removed at midpoint speed halved hit prob -2 |
69-70 |
limb removed at body speed halved hit prob -4 |
71-72 |
throat cut immediate death |
73-74 |
decapitated immediate death |
75-76 |
abdominal injuries immediate death |
77-78 |
adbominal injuries death 2-12 turns |
79-80 |
adbominal injuries death 1-6 days |
81-82 |
chest injuries immediate death |
83-84 |
chest injuries death 2-8 turns |
85-86 |
chest injuries death 1-4 days |
87-90 |
snout struck immediate retreat |
91-94 |
snout struck hit prob -2 for 1-4 rounds |
95-98 |
snout struck hit prob -4 for 1-4 rounds |
99-99 |
head struck stunned 1-6 rounds |
00-00 |
head struck immediate death |
01-31 |
double damage |
32-64 |
tripel damage |
65-66 |
shield broken (no effect if no shield) |
67-68 |
shield broken (roll again if no shield) |
69-70 |
shield arm struck (no shield defence for 1-6 rounds) |
71-72 |
shield arm broken lose shield |
73-74 |
weapon arm stuck hit prob -2 |
75-76 |
weapon arm struck hit prob -4 |
77-78 |
weapon arm struck no attacks |
79-80 |
hand struck dexterity down 1-5 points till healed |
81-82 |
hand struck dexterity down 1-5 points |
83-84 |
chest struck stunned 1-6 rounds |
85-86 |
chest struck ribs broken lungs punctured no movement |
87-88 |
chest struck ribs broken heart punctured dead |
89-90 |
leg struck fall to ground |
91-92 |
leg struck movement halved |
93-94 |
leg struck movement no movement |
95-95 |
head struck lose 1-6 points of intellegence (no effect if helmed) |
96-96 |
head struck lose 1-6 points of intellegence |
97-97 |
head struck lose 2-12 points of intellegence (no effect if helmed) |
98-98 |
head struck lose 2-12 of intellegence |
99-99 |
skull crushed dead (no effect if helmed) |
00-00 |
skull crushed dead |
01-34 |
double damage |
35-70 |
tripel damage |
71-72 |
shield arm struck (no effect if shield) |
73-74 |
shield arm struck |
75-76 |
weapon arm stuck hit prob -2 |
77-78 |
weapon arm struck hit prob -4 |
79-80 |
weapon arm struck no attacks |
81-82 |
struck in abdomen death 1-6 days |
83-84 |
struck in chest death 1-4 days |
85-86 |
struck in abdomen death 2-12 turns |
87-88 |
struck in chest death 2-8 turns |
89-90 |
struck in abdomen immediate death |
91-92 |
struck in chest immediate death |
93-93 |
blinded in eye (no effect if helmed) |
94-94 |
blinded in eye |
95-95 |
larynx punctured (no effect if helmed) |
96-96 |
larynx punctured |
97-97 |
struck in head lose 1-6 pts of intellegence (no effect if helmed) |
98-98 |
struck in head lose 1-6 pts of intellegence |
99-99 |
struck in head immediate death (no effect if helmed) |
00-00 |
struck in head immediate death |
01-31 |
double damage |
32-62 |
tripel damage |
63-63 |
shield destroyed (no effect if no shield) |
64-64 |
shield destroyed (roll again if no shield) |
65-65 |
helm removed (lose ear, stunned 1-6 rounds if no helm) |
66-66 |
helm removed (lose ear, stunned 1-6 rounds) |
67-67 |
voicebox punctured, no talking (no effect if helmed) |
68-69 |
ear removed (no effect if helmed) |
70-70 |
ear removed (helm removed if helmed) |
71-72 |
eye removed (no effect if helmed) |
73-73 |
eye removed |
74-74 |
knee split movement halved |
75-75 |
knee split no movement |
76-76 |
finger removed dexterity reduced 1-5 points |
77-77 |
leg removed at ankle |
78-78 |
leg removed at ankle |
79-79 |
leg removed at hip |
80-80 |
shield arm removed at wrist (no effect if shield) |
81-81 |
shield arm removed at elbow (no effect if shield) |
82-82 |
shield arm removed at sholder (no effect if shield) |
83-83 |
shield arm removed at wrist |
84-84 |
shield arm removed at elbow |
85-85 |
shield arm removed at sholder |
86-86 |
weapon arm removed at wrist |
87-87 |
weapon arm removed at elbow |
88-88 |
weapon arm removed at sholder |
89-89 |
abdominal injuries carrying capacity halved |
90-90 |
chest injuries carrying capacity halved |
91-91 |
abdominal injuries death 1-6 days |
92-92 |
chest injuries death 1-4 days |
93-93 |
abdominal injuries death 2-12 turns |
94-94 |
chest injuries death 2-8 turns |
95-95 |
abdominal injuries death 1-6 days |
96-96 |
chest injuries immediate death |
97-97 |
throat cut immediate death (no effect if helmed) |
98-98 |
throat cut immediate deat |
99-99 |
decapitated immediate death (no effect if helmed) |
00-00 |
decapitated immediate deat |
01-19 |
slip roll dex or less on d20 or fall stunned 1-4 rounds |
20-33 |
stumble roll dex or less on d20 or fall stunned 1-6 rounds |
34-39 |
trip and fall stunned 1-6 rounds |
40-44 |
off balance roll dex or less on d20 no action next round |
45-49 |
lose grip on weapon roll dex or less on d20 no attack next round |
50-54 |
lose grip roll dex or less on d20 drop weapon |
55-59 |
lose grip drop weapon |
60-61 |
shield tangled with opponent (no effect if no shield) |
62-63 |
shield tangled with opponent neither attacks next round |
64-65 |
weapon tangled with opponent no attack next round |
66-69 |
weapon knocked away roll d8 for direction, d10 for distance in feet |
70-74 |
weapon breaks (base chance 100% -20% for each + or ability of weapon) |
75-76 |
hit self for half damage |
77-78 |
hit self for normal damage |
79-80 |
hit self for double damage |
81-82 |
hit friend for half damage |
83-84 |
hit friend for normal damage |
85-86 |
hit friend for double damage |
87-88 |
critical hit self (roll on critical table) |
89-90 |
critical hit friend (roll on critical table) |
91-92 |
twist ankle half speed for 1 turn roll dex or less on d20 to fall |
93-95 |
helm slips roll dex or less to fix hit prob -6 till fixed |
96-97 |
helm slips roll dex to fix no attacks till fixed |
98-98 |
distracted opponents next attack at +3 |
99-99 |
roll twice ignore rolls of 99 or 00 |
00-00 |
roll three times ignore rolls of 99 or 00 |